Come back here after you have gone through the instructions and use this for quick review of the game’s plays.
(8) Shotguns are general game cards used primarily to make sets, add to streaks or for stacking. (8) Pistols are general game cards used primarily to make sets, add to streaks or for stacking. (8) Nickels are general game cards used primarily to make sets, add to streaks or for stacking. (8) Dimes are general game cards used primarily to make sets, add to streaks or for stacking. (8) X’s are general game cards used primarily to make sets, add to streaks or for stacking. (8) O’s are general game cards used primarily to make sets, add to streaks or for stacking. (8) Covers are general game cards used primarily for Bluffing by making Disguised Sets, add to streaks or for stacking. (4) Pigskins are general game cards used primarily for nothing really. You usually just want to get rid of these. But you can try to make a Crazy Eight with them. (4) Horsecollars are general game cards used primarily for nothing really. You usually just want to get rid of these. But you can try to make a Crazy Eight with them. (4) Streaks are used primarily to create a Streak with 6 other cards of the same color. (4) Reverses reverse play. (4) Handoffs skip players. (4) Draw Plays make others pick up cards. (4) Pick Sixes make other pick up cards. (4) Fumblerooski’s are negative cards you want to try to get rid of. (4) Spies have the ability to spy on other people’s cards. (4) Interceptions can steal sets/streak or cards from player’s hands. (4) Deflections can protect your sets/streaks from being stolen. (4) Wildcats are wildcards and can change the color of the discard pile. (2) Hail Mary’s allow you to change the color of the discard pile and get a 2nd turn. (1) The Bootleg can steal a set from any player and change the color of the discard pile. (2) The Naked Bootleg can steal from any player(s) and change the color of the discard pile.